I used a variety of environments and lighting for my renders to show my wearable art in a more realistic deep sea setting, to show the glow of the UV LED component, and also in brighter settings to better visualize the details of each component.
Author: jcm062
Jenna Marek – Project 5 Update
Jenna Marek Project 5 Update
Jenna Marek – CNC Project
Jenna Marek – Mudbox Exercise
Jenna Marek – Project 3
Details
Jenna Marek CNC Design + Slices
Jenna Marek – Photoscan
Jenna Marek CNC Project Design
Jenna Marek – Metaphorm Renders
Jenna Marek – Keyshot Demo
Jenna Marek- Metaphorm Update
Jenna Marek – Metaphorm Project Update 2
Jenna Marek – Metaphorms Progress 1
Jenna Marek – Project 2
Note: the brown cardboard on the bottom is a base I built from leftover cardboard to stand my object on, since it didn’t have a flat bottom and couldn’t stand on its own.
Jenna Marek – Bust + Digital Bust
Jenna Marek – Updated Slicer File
Jenna Marek Slicer Plan
Jenna Marek – Form Studies
Jenna Marek- Detergent Bottle
Jenna Marek – Rear View Mirror
Jenna Marek – Phone
Jenna Marek- Bar with Engraved Text
Jenna Marek – Canoe
Jenna Marek – Block Box
Jenna Marek – Polyhedron
Note: mine was cut upside down on the cardboard material for the laser cutter, so that is why the brown side is out instead of the white side!